Essay about Technology: The Digital Age
888 Words4 Pages
The digital age has brought about many changes in the way we conduct business, education, entertainment and mental health. The trend to incorporate technology into our mental health programs, while in its infancy, continues to grow in popularity and use by both educational and private mental health providers. There has been a great deal of discussion on the methods, ethics, problems and benefits of this new technology, however little research has been done on the effectiveness of this method of counseling on clients.
For years the counseling profession maintained a strict face to face technique of meeting with clients. This trend is being challenged as more people are finding it difficult to arrange appointments, find specialists,…show more content…
Little is known or researched concerning the efficacy of the counselling relationship on clients who use and participate in e-therapy. The increased use of e-therapy can have a major impact on both the industry as well as those who participate in the sessions. Participants will have a great level of choice of therapist since they are no longer confined to their local market. They are able to seek out specialist who can assist them in their particular area of need. They are no longer hindered by the need to commute to a certain locale to obtain services. Patients are able to use parts of their day that were previously unavailable.
For the industry, therapist can now attract a larger segment of the population to market their services. This will allow more specialization and concentration on expertise of the therapist rather than being a one size fits all type therapist (Reamer, 2013). No longer is there a need for a primary office to work from and thus lowers the amount of expenses associated with being in practice. The expansion of services to the rural community will expand since there are no issues concerning location. Therapist working in rural parts of the country can now attract and promote their services to larger cities.
While there are many benefits to the use of e-therapy the importance of the effectiveness of that therapy has not been clearly ascertained. Regardless of the practicality of e-therapy, success of
Digital media are any media that are programmed in a machine-legible setup. Digital media can be made, seen, circulated, changed and safeguarded on PCs. Digital media are often in relation to print media, for example, printed books, daily papers and magazines, and other conventional or simple media, for example, pictures, film or sound tape. PC database and programming; digital pictures, games, video; site pages and sites, including social networking; databases; digital sound, for example, mp3s; and e-books are samples of digital media.
- Copyright contests
- Individual as substance maker
- Interruption in industry
- The digital innovation
Digital media cause numerous difficulties to present copyright and licensed property laws. The simplicity of making, changing and distribution digital media builds copyright authorization a test, and copyright acts are broadly view as obsolete. For instance, under present copyright act, regular Internet pic are likely unlawful to post in numerous nations. Advanced Media is numerical, organized and intuitive techniques of connections and databases that permit us to explore from one piece of substance or website page to another.
Digital media has additionally permitted people to be considerably more dynamic in substance making. Anybody with access to PCs and the Internet can take part in social networking and provide their own written work, arts, recordings, photography and critique to the Internet, and in addition manage business on the web. This dash in client made substance is because of the improvement of the web and the route in which clients connect with media today.
Contrasted with mass media, print media, and other simple innovations, digital media are simple to duplicate, allot, store and change. This nature of digital media has prompted noteworthy changes in numerous commercial ventures, particularly entertainment, learning, music, news-casting, and the publishing business. The general effect of these progressions is as such coming to that it is hard to evaluate.
The move has made some vulnerability about description. Digital media, new media, hypermedia, and comparative words all have a correlation to both the manufacturing inventions and social effect of digital media. The mixing of digital media with other media, and with social and racial elements, is once called the new media. Also, digital media appears to request another group of interaction aptitudes which incorporate not just the capacity to peruse and compose—conventional education—yet the capacities to explore the Internet, assess sources, and make digital matter.
In conclusion, along with the Internet and individualized computing, digital media has brought on disturbance in business, entertainment, publishing, news coverage, teaching, and political affairs. Nevertheless, difficulties to a digital move persist, including obsolete copyright acts, expurgation, the digital partition, and the phantom of a digital dull age, in which senior media gets to be distant to new or developed info schemes. Digital media has a huge, far reaching and complex effect on society and traditions.